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Virtual Technology Review

Virtual technology is an emerging area of research for a variety of applications and domains. However, VR has certain limitations and issues that must be overcome as it develops and become more mature. VR is not accessible due to its cost and the associated virtual technology review hardware. Additionally, it has technical issues, such as the absence of a standardization.

VR offers a way to learn by experiencing situations that are difficult or dangerous in real life. For instance fear of flight or exposure to a distressing situation. This is particularly beneficial for treating mental health issues, such as PTSD and PTSD, where VR can assist patients to face these situations in a safe setting.

VR can also help improve professional training, allowing athletes to work on their abilities without the need to travel to specific training facilities. This can be especially beneficial in the development of perceptual cognitive skills that include spatial or motor skills.

However, there is a great deal of work to be done in the areas of theory, methodology, and the practice of teaching. In particular there is a need to understand the ways in which the different technological and experiential aspects of VR influence learning outcomes in various professional training contexts. A systematic review of the literature on this subject can help inform strategic resource allocation by identifying which VR features are most important for various types of skill training.

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